IDPA Classifier Course of Fire, Scoring, and Tips
Limited Vickers Count Scoring
The classifier is designed to be shot as a continuous ninety (90) round match. While it is permissible to allow re-shoots due to gun problems and/or mental shooter errors for the purpose of accurate classification, no re-shoots are to be permitted of individual strings of fire. If the classifier is part of a scored match or the shooter is trying to attain a five (5) gun award, no re-shoots are permitted and it must be shot as one continuous ninety (90) round course of fire.
For positions for each string, refer to "Stage Setup". Pistols must start from the mechanical condition of readiness appropriate to their design and be loaded to division capacity.
If the classifier is not part of a match, limited re-shoots are permitted in the case of equipment and/or mental malfunction. This is limited to re-shooting a stage (1/3 of the classifier, 30 rounds). No individual strings of fire may be re-shot for classification purposes. The entire ninety (90) round classifier must be fired on the same day. No multiple re-shoots of the same stage are permitted in the same classification match. When shooting for five (5) Gun Class Awards (5 Gun Master, etc.), all five classification scores must be fired as a continuous ninety (90) round course of fire and be witnessed by a safety officer. Multiple division classifications do not have to be completed on the same day. No re-shoots are permitted.
In order for shooters to be able to compete with their peers, IDPA competitors are divided into classifications within each division based upon their skill level. IDPA has a very quick and easy method of classifying shooters. Only currently affiliated clubs may award classifications and only current IDPA members may shoot the classifier or be awarded a classification by a club.
|Master (MA)||92.00 or less||89.00 or less||91.00 or less||96.00 or less||102.00 or less|
|Expert (EX)||111.00 thru 92.01||109.00 thru 89.01||110.00 thru 91.01||116.00 thru 96.01||124.00 thru 102.01|
|Sharpshooter (SS)||142.00 thru 111.01||138.00 thru 109.01||140.00 thru 110.01||149.00 thru 116.01||158.00 thru 124.01|
|Marksman (MM)||195.00 thru 142.01||190.00 thru 138.01||192.00 thru 140.01||204.00 thru 149.01||218.00 thru 158.01|
|Novice (NV)||195.01 or greater||190.01 or greater||192.01 or greater||204.01 or greater||218.01 or greater|
|Stage 1 - 7 Yards|
|1||1||Draw and fire two (2) shots to the body and one (1) to the head on T1.||3|
|2||1||Draw and fire two (2) shots to the body and one (1) to the head on T2.||3|
|3||1||Draw and fire two (2) shots to the body and one (1) to the head on T3.||3|
|4||1||Draw and fire two (2) shots at each head T1-T3.||6|
|*** Hits below the head area should be pasted before shooting String Five ***|
|5||1||Start with gun in “WEAK” hand pointed down range at a 45º angle, safety may be off, but finger must be out of trigger guard, fire one (1) shot at each T1-T3. WEAK HAND ONLY||3|
|6||1||(Load 3 rounds MAX. in pistol) Start back to targets, turn and fire one (1) shot at each, T1-T3, reload from slide lock and fire one (1) shot at each, T1-T3||6|
|7||1||Draw and fire two (2) shots at each T1-T3 “STRONG” hand only.||6|
|Stage 2 - 10 Yards|
|1||2||Draw and advance toward targets, fire 2 shots at each T1 - T3 while moving forward (all shots must be fired while moving) there is a forward fault line at the 5yd line for this string.||6|
|2||3||Draw and retreat from targets, fire 2 shots at each T1 - T3 while retreating (all shots must be fired while moving).||6|
|3||2||(Load 6 rounds MAX. in pistol) Start back to targets, turn and fire 2 shots at each T1 - T3, reload from slide lock and fire 2 shots at each T1 - T3.||12|
|4||2||Draw and fire 2 shots at each T1 - T3 “STRONG” hand only.||6|
|Stage 3 - 15/20 Yards|
|1||4||Draw and fire 2 shots at each T1 - T3 from either side of the barricade, TACTICAL LOAD and fire 2 shots at each T1 - T3 from the opposite side of barricade.||12|
|2||4||Draw and fire 2 shots at each T1 - T3 from either side of the barricade, TACTICAL LOAD and advance to Position #5, fire 2 shots at each T1 - T3 from around either side of 55-gallon barrel.||12|
|3||5||Draw, kneel, and fire 2 shots at each T1 - T3 from around either side of 55-gallon barrel.||6|
Stage One Tips
You cannot miss fast enough to win this event. The goal is to get good hits on each string of fire.
For strings one, two, and three you are recommended to position yourself centered on target two. After the completion of string three, if you have not reloaded your sidearm, the SO should tell you to utilize a "tactical reload" prior to string four. This will be good practice for stage three.
In the "weak" hand only part of string five, you should have the muzzle of the handgun positioned at a 45 degree angle either up or down. Trigger finger must be outside the trigger guard, hammer may be cocked and safety off.
String seven is a strong hand only drill, and many shooters will be wise to start with their strong side towards the targets allowing for a much more classic "dueling type stance."
Stage Two Tips
On string one, you must fire all six shots while moving forward. If you reach the five yard line before firing all six rounds, you will be penalized if you are firing any rounds while NOT moving. For best results you should draw and begin firing as soon as possible. If you take a couple of steps before drawing and beginning to shoot, you will likely reach the five yard line before you are finished shooting.
Be careful when backing up and shooting in string two. You should move smoothly and surely - this drill is designed to teach you to place distance between yourself and the threat as quickly as possible while engaging the threat. All shots must be fired while moving.
In string three, load a magazine of five (5) rounds in the handgun. There should already be a round in the chamber, thus you will have six rounds total in you sidearm. The goal here is to have you shoot until empty, perform a slide lock reload, and release the slide to charge the weapon before firing your remaining six rounds.
Stage Three TIPS
The key issue in the final stage is the "tactical reload." The "tactical reload" requires the exchange of the partial magazine for a full one from behind cover. The partial magazine must be retained in a manner of practical carry. This means the partial magazine must be placed in a pocket, in the belt, or back in a magazine pouch. Lanyards, special baggy pockets, or placing the partial magazine in the mouth are not considered practical. If the partial magazine is dropped to the ground, you may pick it up for retention without penalty. This is simply a standard re-load for revolver shooters.
On string two the you are considered to be "LOADED" and may advance towards the barrel when the fresh magazine locks into place or revolver cylinder is closed. On string two and three, the you must use the barrel for cover and shoot from around the side, as such, engage the far right target first if you are shooting from the right side of the barrel. Likewise if you are engaging the targets from the left side, then you should engage the targets from left to right. This technique will teach you to expose only a minimum of his body to the threat.